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==Introduction== | ==Introduction== | ||
Artificial Intelligence (AI) has rapidly advanced in recent years, leading to new and exciting possibilities for the technology. However, as AI becomes more advanced, it also presents new challenges and risks, including the "manipulation problem." This problem refers to the increasing possibility that currently available AI technologies can be used to target and manipulate individual users with extreme precision and efficiency. | |||
== | ==The Manipulation Problem Explained== | ||
The manipulation problem arises when AI is used to influence people in ways that are not in their best interest. This can happen in a number of ways, such as by creating fake news stories or spreading false information on social media. However, the most efficient and effective way to use AI-driven manipulation is through conversational AI. Conversational AI is the use of AI to have natural conversations with humans, and it is becoming increasingly popular in customer service and marketing. | |||
The technology that enables this type of AI-driven manipulation is called Large Language Models (LLMs). LLMs can produce interactive human dialog in real time while also keeping track of the conversational flow and context. These AI systems are trained on massive datasets that allow them to emulate human language, make logical inferences, and provide the illusion of human-like commonsense. | |||
When combined with real-time voice generation, LLMs enable natural spoken interactions between humans and machines that are highly convincing, seemingly rational, and surprisingly authoritative. These systems can be used to create virtual spokespeople that can be used to target and manipulate individual users with extreme precision and efficiency. | |||
Another technology that contributes to the manipulation problem is digital humans. Digital humans are computer-generated characters that look and sound like real humans. They can be used as interactive spokespeople that target consumers through video-conferencing or in three-dimensional immersive worlds using mixed reality (MR) eyewear. Rapid advancements in computing power, graphics engines, and AI modeling techniques have made digital humans a viable near-term technology. | |||
Together, LLMs and digital humans enable a world in which we regularly interact with Virtual Spokespeople (VSPs) that look, sound, and act like authentic persons. This technology enables personalized human manipulation at scale, as AI-driven systems can analyze emotions in real-time using webcam feeds to process facial expressions, eye motions, and pupil dilation. | |||
These AI systems can also process vocal inflections, inferring changing feelings throughout a conversation. The potential for predatory manipulation through conversational AI is extreme, as these systems can adapt their tactics in real-time to maximize their persuasive impact. | |||
=== | ==Regulating the Manipulation Problem== | ||
The manipulation problem poses a major threat to society unless policymakers take rapid action. Currently, AI technologies are already being used to drive influence campaigns on social media platforms, but this is primitive compared to where the technology is headed. | |||
The deployment of AI-driven systems that can manipulate people at scale could happen soon. Legal protections are needed to defend our cognitive liberty against this threat. Without these protections, interacting with Conversational AI will be far more perceptive and invasive than interacting with any human representative. | |||
=== | ==Explain Like I'm 5 (ELI5)== | ||
The manipulation problem in artificial intelligence is when computers use their brains to try and trick people. They can do this by talking to people in a way that seems real and convincing, and it can be hard to tell that you're not talking to a real person. This technology can be used to sell people things they don't need, or to make them believe things that aren't true. It's like when someone tells you something that isn't true, and you believe it because they said it in a way that made it sound true. But with AI, the computer is very good at making things sound true, even if they're not. We need to make rules to stop the computers from tricking us | |||
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