Revision History
Gaussian Splatting · 7 revisions
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Recent edit summaries
Detailed summaries recorded by editors. Generic maintenance summaries are omitted here; every recorded revision remains below. Dates describe the edit, not necessarily the event it covers.
- Added a concise distinction between Gaussian radiance primitives and Lumera structured single-image scene assembly
Version 7 · Sep 3, 2026, 06:36 AM
- Added 6 contextual internal links
Version 6 · Jul 23, 2026, 03:04 PM
- Add robotics training application (Niantic Spatial 3DGS digital twins for RGB policy training)
Version 5 · Jul 23, 2026, 09:03 AM