Revision History
Sim-to-real transfer · 11 revisions
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Recent edit summaries
Detailed summaries recorded by editors. Generic maintenance summaries are omitted here; every recorded revision remains below. Dates describe the edit, not necessarily the event it covers.
- Correction: Removed an unsourced claim of 24-30 percent sim-to-real performance drops, corrected the QT-Opt description (it trained on real grasps only, not real plus simulated data), corrected Peng et al. 2018 (object pushing, not locomotion), fixed the BayRn reference (it pointed at the unrelated DROPO paper with the wrong authors), labeled the Niantic/Flexion success rates as simulation results, and corrected a misstated 'zero-shot' 25-40 percent claim (plus 16 minor fixes)
Version 11 · Nov 1, 2026, 11:24 AM
- Improve internal links (2026-10-13)
Version 10 · Oct 13, 2026, 10:10 AM
- Added 6 contextual internal links
Version 9 · Jul 23, 2026, 03:26 PM
- Add real2sim2real section (Niantic Spatial / Flexion / NVIDIA Isaac RGB-only humanoid navigation demo)
Version 8 · Jul 23, 2026, 09:03 AM