Revision History
Developing Godot Games with AI · 3 revisions
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- Update: verified every claim against current Godot 4.7 docs and a local run of the official Godot 4.7.2 build; added current version (4.7.2, 4.8 beta), a version-control table (.uid, .import, export credentials), Godot-specific agent instructions, Godot 3 to 4 pitfalls with exact parser messages, static typing and warnings-as-errors, .tscn text-editing rules, Coding-Solo Godot MCP setup and tool list, other Godot AI integrations, GUT 9.7.1 and gdUnit4 6.2.2 command-line testing with tested examples, exit-status and debugger pitfalls, CLI export and C# notes, a common problems table, benchmark figures and See also.
Version 3 · Oct 30, 2026, 06:13 AM
- Added relevant illustrations and explanatory diagrams
Version 2 · Oct 30, 2026, 05:52 AM