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SuperMimic

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AI ResearchReinforcement LearningRobotics

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SuperMimic is a reinforcement learning method for training a humanoid robot controller to follow human motions. Its Berkeley researchers use a differentiable world model to reduce the training compute needed for motion tracking.[1][2]

Training method

The controller collects transitions in MuJoCo Warp, a GPU implementation of MuJoCo. A learned dynamics model fits those transitions, and the controller improves through imagined trajectories. Gradients pass through that model rather than the simulator. Data collection, model fitting and policy improvement alternate within one training loop.[2]

Reported comparison

The authors compared their system with SONIC's released checkpoint, rather than retraining SONIC under identical conditions.[2][3]

ConditionSONICSuperMimic
Training hardware128 NVIDIA L40 GPUsOne NVIDIA H100 GPU
Training time168 hoursThree hours to exceed SONIC's return
Motion data611 hours264.56 hours of BONES-SEED
Failed benchmark motions179 of 129,51425 of 129,514

Expanded article table

These are the researchers' reported conditions.[2][3] Different GPUs and datasets prevent treating the GPU-hour comparison as a hardware-normalized, universal speedup. SuperMimic's training budget includes simulator collection, dynamics learning and policy updates, but excludes subsequent checkpoint evaluation.[3]

In a separate controlled test on 40 LAFAN1 clips, SuperMimic reached normalized return 0.82 in 1.2 hours on one H100. The authors' matched PPO baseline did not reach it within 18 hours on one, four or eight GPUs.[2]

Evaluation and physical demonstrations

After 9.8 hours on two H100 GPUs, the authors reported no failures across 129,514 clips. These clips were training motions, so the result measures coverage rather than unseen-motion generalization. Evaluation used deterministic simulation; the termination criterion also differed from SONIC's original criterion.[2][3]

The paper demonstrates a single controller performing a skipping jump, side roll and two flips on a physical Unitree G1. This is narrower evidence than the large simulated motion test. Training used simulator data and flat ground, without terrain or object interaction.[2][3]

Publication and materials

The paper was submitted on October 20, 2026. Its arXiv record and Berkeley laboratory listing identify acceptance for an oral presentation at CoRL 2026. Acceptance does not establish independent reproduction. The project website includes demonstrations and an interactive viewer.[1][4]

References

  1. ^1 ^2Liao, Qiayuan, et al. SuperMimic: Scaling Humanoid Whole-Body Control with One Differentiable World Model. arXiv:2610.28480v1, October 20, 2026.
  2. ^1 ^2 ^3 ^4 ^5 ^6 ^7Liao, Qiayuan, et al. Full paper. 2026. Sections 3-6 and appendices.
  3. ^1 ^2 ^3 ^4 ^5SuperMimic authors. Project website. Accessed October 23, 2026.
  4. ^UC Berkeley Hybrid Robotics Group. Publications. CoRL 2026 entry, accessed October 23, 2026.

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Cite this page: AI Wiki. "SuperMimic." aiwiki.ai, updated 22 Oct 2026. CC BY 4.0. https://aiwiki.ai/wiki/supermimic

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