Robotics

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Browse subtopics: Reinforcement Learning

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Dactyl (OpenAI)

Dactyl was a robotics research project at OpenAI that used deep reinforcement learning to control a five-fingered, human-like robot hand and manipulate physical objects with high dexterity.

OpenAIReinforcement Learning

MuJoCo

MuJoCo (short for Multi-Joint dynamics with Contact) is an open-source physics simulator designed for fast and accurate simulation of articulated mechanical systems with rich contact interactions.

Open Source AIReinforcement Learning

NVIDIA COMPASS

NVIDIA COMPASS is a framework and trained model for cross-embodiment robot navigation. Its name expands to Cross-Embodiment Mobility Policy via Residual RL and Skill Synthesis.

AI ModelsEmbodied AI

NVIDIA Isaac Lab

NVIDIA Isaac Lab is an open-source, GPU-accelerated framework for robot learning that trains robot control policies at scale by running thousands of physics simulations in parallel on a single graphics card

NVIDIAReinforcement Learning

Pieter Abbeel

Pieter Abbeel (born 1977) is a Belgian-American computer scientist and a professor of electrical engineering and computer sciences at the University of California, Berkeley, where he directs the Berkeley Robot…

PeopleReinforcement Learning

Sergey Levine

Sergey Levine is an American computer scientist, associate professor of electrical engineering and computer sciences at the University of California, Berkeley, and a co-founder of Physical Intelligence

PeopleReinforcement Learning

Sim-to-real transfer

Sim-to-real transfer (also written as sim2real) is the process of training a policy, controller, or perception model inside a physics simulator and deploying it on a physical robot in the real world without…

Reinforcement Learning