AI game development
This article is an overview. For a step-by-step guide to making a game with AI tools, from setup and prompts to testing and release, see Developing Games with AI.
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This article is an overview. For a step-by-step guide to making a game with AI tools, from setup and prompts to testing and release, see Developing Games with AI.
AI in entertainment refers to the use of artificial intelligence across the film, television, music, video game, animation, and live event industries.
Adding generative AI features to games means shipping a game in which a generative AI model runs while people play: a non-player character (NPC) that answers free-form speech or text, generated quest or flavor…
Agent57 is a model-free distributed reinforcement learning algorithm developed by Google DeepMind and reported in 2020.
Agora-1 is a multi-agent world model released by the AI lab Odyssey on 18 May 2026.
AlphaGo Zero is a Go-playing computer program developed by DeepMind that reached a superhuman level entirely through self-play reinforcement learning, starting from random play with no human game data.
AlphaStar is an artificial intelligence system built by Google DeepMind that in 2019 became the first AI to reach Grandmaster level in the real-time strategy game StarCraft II
AlphaZero is a general-purpose reinforcement learning algorithm developed by DeepMind that taught itself to play chess, shogi (Japanese chess), and Go at a superhuman level from scratch, using only the rules…
Asha Sharma is a technology executive who has been chief executive officer of Xbox, Microsoft's video game business, and an executive vice president of Microsoft since February 2026.
Blender MCP refers to software that connects large language model clients and AI agents to Blender, the free and open-source 3D creation suite, through the Model Context Protocol (MCP).
CICERO is an AI agent built by Meta AI's Fundamental AI Research (FAIR) division that reached human-level performance in the board game Diplomacy.
Creating game assets with AI is a production workflow in which generated images, meshes, sound or text are reviewed, edited and imported into a game.
Crusader Bench is an AI benchmark that tests AI agents by having them develop a settlement's economy in Stronghold Crusader: Definitive Edition.
Developing games with AI means using generative AI during game design and production, or incorporating a model into the game itself. These are different engineering tasks.
Developing Godot games with AI means using an assistant to help design, edit and check a Godot project while retaining the engine's scenes, scripts and resources as the working game.
Developing Roblox games with AI means using an AI assistant or coding agent to plan, script, build and test a game in Roblox Studio, the editor in which Roblox games are made, while the place itself, its…
Developing Unity games with AI combines assistance with C# and project files with work in Unity's scenes, assets and Editor.
Developing Unreal Engine games with AI means using assistants to help with source code, Blueprint work, editor operations or asset production while validating the result in the actual project.
AI in gaming covers the artificial intelligence systems used inside games, the AI tools used to make games, and the AI agents that have learned to beat humans at games as research milestones.
Gaming ChatGPT Plugins were a topical grouping of third-party plugins that turned ChatGPT into a host for chess matches, word games, trivia, board game lookups, role-playing adventures, and video game…
General Intuition is an American artificial intelligence research company that trains AI agents and world models on gameplay video from Medal, a platform where players record and share clips of video games.
Inworld AI is an American artificial intelligence company headquartered in Mountain View, California, that describes itself as a research lab and inference provider for consumer AI, selling realtime voice…
Meta Horizon Studio is a browser-based game-creation environment from Meta that turns natural-language prompts into playable 2D and 3D games.
Monte Carlo Tree Search (MCTS) is a heuristic search algorithm for sequential decision-making that finds strong actions by running many simulated playthroughs of a problem and aggregating their outcomes into a…
NVIDIA DLSS 5 is an optional real-time generative AI rendering feature developed by Nvidia for video games.
Nemotron 3.5 Bolt E4B (full name NVIDIA Nemotron 3.5 Bolt E4B 4GB) is an open small language model that NVIDIA released on October 23, 2026 for fast conversational agents: voice and device assistants…
OpenAI Five was a reinforcement learning system developed by OpenAI to play the competitive multiplayer video game Dota 2 at a professional level.
Playground is an experimental generative AI gaming platform from Google. It creates custom games from conversational text instructions and lets users play and share them through a browser.
Pluribus is an artificial intelligence program that defeated elite human professionals at six-player no-limit Texas hold'em, the most popular form of poker played by people.
SAG-AFTRA (the Screen Actors Guild-American Federation of Television and Radio Artists) is an American labor union representing performers in film, scripted television, streaming, video games, commercials, and…
SIMA (Scalable Instructable Multiworld Agent) is a family of generalist embodied AI agents developed by Google DeepMind that follow free-form natural-language instructions to act in a wide range of…
Steam AI disclosure is the system Valve uses to have developers report generative AI use in games sold on Steam. Developers fill in a generative AI section of the Steamworks Content Survey before release.
Tencent Holdings Limited (Chinese: 腾讯控股有限公司; pinyin: Téngxùn) is a Chinese multinational technology and entertainment conglomerate based in Shenzhen, Guangdong, and is one of the world's largest internet…
Testing and releasing AI-assisted games means checking the project and the distributed build against written requirements, then preparing an accurate release.
Unity Spark is a browser-based game-creation product from Unity Technologies in which users describe a game in natural-language prompts, then refine it in a web editor and publish it for others to play.
Voyager is an open-ended embodied agent that uses a large language model to play Minecraft by writing, executing, and storing JavaScript programs against the Mineflayer bot API.
WORDLY - WORD Game is a ChatGPT plugin released in June 2023 that lets users play a Wordle style guessing game inside ChatGPT.
Xbox Labs (styled XBOX LABS) is a small team inside XBOX, Microsoft's gaming business, formed in October 2026 to experiment with new technology for making, porting and playing video games.